![]() ![]() Oh, you want the game's 'real' story anyway? Basically, you are the top operative for a futuristic company who have recently developed the slipgate device. Put succinctly, you play the good guy everyone you meet is the bad guy you pick up weapons and ammo use these to kill the bad guys and get to the end of the level oh, and finally, don't get killed! The plot of the game itself is simple, meaning that you don't have to even read the instructions before you sit down and play it. Although, that said, 64 Magazine in no way accepts responsibility for loss of sleep or soiled laundry as a result of these nerve-shattering playing conditions. To get the full benefit from this industry classic, it has to be played on a large screen TV, in a dimly lit room, with the ambient soundtrack of wails, groans, clanks and moans cranked up to the max. The game simply gushes atmosphere from every slime-coated, ambient lighted, gothic architectural artery. Playing Quake is like living a horror movie. If you have never played Quake before (and you are in an increasing minority if you haven't) then you are in for a treat. Although it's taken this long to reach Nintendo's 64-bit wonder machine, id Software's magnum opus is well worth the wait. It is surprising to think that Quake is almost two years old, as time has simply flown by since it debuted on the PC back in late 1996. As it hits the floor your head rolls to the side allowing you a glimpse of the sword-wielding death knight who brought your quest to its gruesome end. ![]() You just have time to say a final prayer as your head is swiftly separated from your body. Smiling smugly to yourself you continue on your journey, foolishly disregarding a shadowy recess in the wall to your left. The smell of ozone assails your nostrils as you fry both vore and fiend in an arc of blinding lightning. Stepping to the side, you exchange weapons for the thunderbolt. The battle screams emanating from the pair of you wake the fiend from its sleep, who launches an attack from behind. The creature screams and launches a spiked ball at you, whilst you attempt to retaliate by perforating the hell-spawn with a barrage of nails. As the ring's magic fades, you shimmer into the view of an arachnid-like vore. Ignoring the armour, you sprint down the corridor, your super nailgun at the ready. Unfortunately, whilst you deliberate over the odds a decision is made for you, the ring of shadows slowly beginning to hum, indicating that it is about to expire. However, this much-revered power-up is guarded by a sleeping fiend, so to get it you're going to have to reveal your location to all and sundry. Just before you turn the next corner in this labyrinthine castle, a hidden wall drops to reveal precious body armour. Thanks to the ring of shadows, you are temporarily invisible to the dumb chainsaw-wielding, grenade-lobbing lout. Our heart beats ever faster as I you tiptoe past an ogre. ![]()
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